You have to lead the white ghost to the flag. Evade spikes and red ghosts

Controls

MoveArrows or WASD, swipe on mobile
RestartR
Reverse controlsC
Select levelSpace or Enter or mouse click
Change levelMouse click or Arrows, swipe on mobile

Level Editor

Levels are build from 2x2 blocks. Blocks contain following symbols:

  • # - solid part
  • ^ - spike
  • . - empty space
  • P - player
  • F - flag
  • E - enemy

Level examples:

F...
##..
P...
####
First side picture
F...#E
##..##
P...^#
######
1,1 2,2
Second side picture

Unexisting blocks (any block with one solid and two spikes, blocks where solid parts are not connected side by side):

^# .# #^
#^ #. ^.
Error messages
line length should be even levels are expected to consist from 2x2 blocks
line lengths differ: a, b all lines should be of same length, lines a and b have different lengths
invalid characters: a used an invalid character a. Possible characters: P, F, E, ., #, ^
expected exactly 1 player self-explanatory
expected exactly 1 flag self-explanatory
invalid flag block structure Flag block should look like this:
F*
##
where * is . or P or E
expected two coords divided by , coord line should look like this: 1,1 2,3 2,1 5,5.
Each pair should be divided by space,
and coords in pair should be divided by comma.
valid coord range is: ... will show you what range is possible for coordinates
expected 1 empty block Exactly one block should look like this: "...."
StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorllesha
GenrePuzzle, Platformer
Tagssliding-puzzle

Development log

Comments

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(+1)

fun

Thanks!